← World Design Science Decade | World Game →
Index Entry
World Game:
"I object to the idea of World Game as an ‘education medium’ as if it’s something like a book that you can use in the schools if you want to, or not.
"The biggest problem of humanity right now-- and Martin Meyerson agreed with me-- is how to get all of humanity to learn what it’s all about in the shortest possible time.
"That is educational, but my idea of education is really highly inductive. The child must experience gravity many, many ways before you give him the word-- gravity. He doesn’t need the word-- gravity-- he’s really learning how the thing works…
“The point is that World Game can make visible what is not visible in statistics, or in curves.”
