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Index Entry
Skinning:
"As in skinning an animal, a fruit, or a vegetable to provide a flat skin stretch-out, the development of a flat map of the complete world involves arbitrary piercing of the world ball’s surface map-skin, thereby making one or more holes or gashes from which to start the stretching-out and peeling-off process of the skin until it is liftable from off its ball center. After the data has been further stretched it may be laid out as one or more flat map sections. If the skinning is accomplished in separate peelings and those sections have curved peripheries they may be tangentially only as ‘gears’ or ‘fans’, which destroys the chance of forming a continuous one-surface comprehensive world map.
“To provide a continuous one-surface world map-- while peeling off the sections of the globe-- the transformation must be such that the pieces have straight and matching edges when peeled off and flattened out.”
