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Index Entry
Bow Ties: Genesis of Bow Tie:
“First move: a quasi-sphere as the vectorial radius of construction. Second move: to establish the center. Third move: a surface circle. The radius is uniform and the lesser circle is uniform. The dividers are welded at a fixed angle. . . From the triangle to the tetrahedron, the dividers go to direct opposites to make two tetrahedra with a common vertex at the center. Two tetrahedra have six internal faces = Hexagon = Genesis of the Bow Tie = Genesis of modelability = vector equilibrium. Only the dividers are used. You start with two events any distance apart: Only one module with no subdivisions. Ergo, timeless, Ergo, eternal. Ergo, no frequency. Playing the game in a timeless manner. You have to have division of the line to have frequency, ergo to have time.”
